Pratama Bayu Widagdo
I'm a Designer,Programmer,Lecturer
I'm a years old, Designer, Programmer, and Lecturer from Indonesia, currently based in Semarang. I use design thinking to solve problems, especially those related to digital technology. So, I love everything about application, game, and web programming to support it. At free time, I usually play with my family and play bass instrumentally.
I have been writing code since 2005. Experienced as professional freelance application, game, and web programmer since 2014.
Let’s work together and you won’t be disappointed. So, Hire me and I will make a solution of your business become a lasting success in the marketplace.
Education
Master of Design
Bandung Institute of Technology
2 years course
October 2015
Bachelor of Visual Communication Design
Dian Nuswantoro University
4 years course
October 2012
Work
Visual Art Lecturer
Semarang State University
Teaching is another way to gain insight. Talking about the combination of art, design, and digital technology that can provide a solution to a problem is always interesting to me.
August 2016 - current
Designer and Programmer
Freelance
I also work as a freelance IT consultant and independent app, web, and game developer, so I sometimes get paid for that.
June 2012 - current
Skillset
Interactive Media
When designing interactive media such as 2d/3d games, simulations, virtual reality, and augmented reality apps, I often use C++, C#, and Unity3D — real-time content creation.
Web
Web backend, designed with C# language, ASP Net Core framework, MongoDB database, and RabbitMQ message queue. While the web frontend, designed with HTML5, CSS3 — with the Graff CSS framework, and Typescript — with the Angular web application framework.
Desktop App
When designing a desktop app I will prefer to write it in Dart with the Flutter multi-platform application framework. In my legacy experience, I often wrote it using C# with Windows Presentation Framework as UI framework.
Mobile App
When designing a mobile app I will prefer to write it in Dart with the Flutter multi-platform application framework. In my legacy experience, I often wrote it using C# with Xamarin.Forms as cross-platform UI framework.